> For the complete documentation index, see [llms.txt](https://cyberverses-organization.gitbook.io/cyberversedex/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cyberverses-organization.gitbook.io/cyberversedex/game-overview/economy-components/resources.md).

# Resources

**Resources** play a crucial role in the crafting economy of **CyberVerse**, providing the necessary materials and tokens for creating, upgrading, and exchanging various in-game items. The primary resources in the game are **Silix** and **$CyberVerse Tokens**.

#### Main Resources

1. **Silix**
2. **$CyberVerse Tokens**

#### Silix

**Silix** is a versatile resource used for many actions in **CyberVerse**, including creating and upgrading artifacts, as well as speeding up various processes. They are an essential element of the crafting economy and are widely used in the game.

#### Uses of Silix

* **Creating and Upgrading**: **Silix** is used to create and upgrade various in-game items, such as **Energy Boxes** and cosmetic collectibles.
* **Speeding Up Processes**: Players can use **Silix** to speed up the completion time of various crafting actions, allowing them to receive finished items and artifacts faster.
* **Unlocking Slots**: **Silix** is necessary to unlock additional slots for equipping **Energy Boxes**.

#### $CyberVerse Tokens

**$CyberVerse Tokens** are the primary currency in **CyberVerse**, used for purchasing, exchanging, and creating in-game items. They play a central role in the game's economy and are an important means of interacting with the game world.

#### Uses of $CyberVerse Tokens

* **Purchasing In-Game Items**: **$CyberVerse Tokens** can be used to purchase various in-game items on **CyberVerseDex**.
* **Creating and Upgrading**: These tokens are necessary for creating and upgrading items, such as cosmetic collectibles and artifacts.
* **Trading and Commerce**: Players can exchange **$CyberVerse Tokens** for other resources or use them for trading with other players.

#### Conclusion

**Resources** in **CyberVerse** are key elements that ensure the functioning of the game's crafting economy. **Silix** and **$CyberVerse Tokens** play a central role in creating, upgrading, and exchanging in-game items, providing players with broad opportunities to interact with the game world and other participants. The use of these resources helps maintain balance and dynamics in the game economy, encouraging players' active participation in the development of **CyberVerse**.
